A scaling factor is a numeric multiplier applied to an engine's computed output before it's written to the result image. If an engine computes some intermediate value
v per pixel and the scaling factor is
s, the actual output is
s · v. The role: bring the computed intermediate into the bit-depth range of the output. Two images added together can produce values above the 8-bit ceiling; a scaling factor of 0.5 brings the sum back into range. A polynomial of an image can produce tiny fractional results; a scaling factor of 100 brings them into a useful range. The
engines referenceLoading... names which engines accept the parameter; the rule of thumb across all of them is the same.