Take a nucleus with a brown membrane ring around it, broken on one side. You've detected the nucleus as an event. Separately, the MembraneLoading... engine has turned the membrane stain into a mask. Membrane Measurements relates the two: it measures how much of the nucleus's surroundings the mask occupies, and how far out.
Both versions sit under the layer's Measurements, Add Measurements (advanced), and the mask can come from the current layerLoading... or a different one. The local version takes Coded (master) and Mask (membranes). It places a virtual disk around each master event, of radius Disk Radius, split into the number of sectors set by Sectors count.
The global version takes coded (the events), proximity mask (the membrane), shades (the image for intensity), mask (to restrict where measurements are computed) and proximity distance. It splits the area within the proximity distance into roughly equal sectors around the event. The reference notes the limit at small sizes: a 1-pixel event with a 1-pixel distance has at most 8 sectors, about 45° each.
| Parameter | Version | Description |
|---|---|---|
| Angle of staining (°) | Both | The sum of the angles of all sectors that intersect the membrane mask, from 0 to 360. |
| Staining – Percentage of neighborhood area (%) | Global | The share of the proximity area covered by the membrane mask, from 0 to 100. |
| Staining – Mean intensity | Global | The mean intensity of the shades image over the membrane pixels associated with the event. |
| Staining – Minimum, Maximum and Mean distance | Both | Distances between the event and the membrane mask. In the local version, the mean is the average of the minimum distances of the sectors that touch membrane. |
| Staining – Mean thickness (µm) | Global | The average thickness of the membrane mask associated with the event. |
Source: StrataQuest 8.1 Engines Reference, ch. 29 (pp. 465–468), ch. 30 (pp. 469–470), ch. 31 (pp. 471–478).