A LUT is an array of 256 (or 2N) entries, each containing an RGB triplet. When displaying an image, each pixel's intensity value is used as an index into the LUT, returning the display color. Linear LUTs map proportionally (e.g., green: 0→black, 255→bright green). Non-linear LUTs like 'Fire' use multi-segment color ramps to enhance contrast in specific intensity ranges.
Critically, LUTs are a display operation only — they do not modify the stored pixel values. Quantitative measurements must always be performed on the raw intensity data, not the false-color display.